The definition of New World weapon scaling and the information players need to know before release

New World will use a classless combat system. The purpose of this is that players don't have to spend hours at the beginning of the game choosing the combat style they want to promise.

New World will use a classless combat system. The purpose of this is that players don't have to spend New World Coins at the beginning of the game choosing the combat style they want to promise. But the same player needs to master weapon scaling.

Weapon scaling means that players can increase their weapon proficiency by adding attribute points. Because the player can only access the limited attribute points of each character in New World, once the player reaches level 20, resetting the points will start to consume gold coins.

Take the humble sword as an example. Its main attribute is power, which means that when players increase the power attribute, they can use the sword to Buy New World Coins. Its sub-attribute means agility, and players can also increase damage by increasing agility.

In New World, three factions are vying for control of Aeternum and its territory. After reaching level 10 and completing the beginner missions of each faction, players will face a difficult decision. Players will join one of three factions: Predator, Syndicate, or Covenant. Once this decision is made, it will never go back.

Every faction in New World wants to rule and control as much territory as possible in Aeternum. The benefits of controlling more territory include damage to local organisms and the discovery of better resources in these areas. All factions can also obtain unique equipment and missions, which can be obtained from faction representatives in various settlements.