Does anyone else really enjoy the shooter meter and the way the NBA2k21 demonstration is thus far?

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I know I am gont get despise for this but I really like the game so far and love the new photo . I genuinely believe this will be better than 20 and that I will have fun on NBA 2K Coins. I don't despise them for making it the same since the new gen is coming out in two months lol. Obviously they are gonna go all out trying to improve the images trigger that would be stupid to put all their time into it when the new gen is coming out at the same time frame so that they most likely directed their attention to following gen.

I understand that's a shitty thing in their part and they have not been reliable the past 3 decades but it's similar to when the ps4 came out they stopped putting effort in their 2ks after which 2k14 on the PS4 was amazing and everyone loved it. Anyhow my point is I really love what they've done with the meter and believe it feels great and plays great so far and I am not bashing them because of it looking exactly the same since it's supposed to look the same until next gen. Now if it's still bad and seems the same and plays the exact same on next gen I'll for sure be sterile and be done with 2k but as if I know that's my view on things.

Dribbling was kinda cruced that the way you do motions does not transition or correlate nicely. Like the new way to do a behind the back just does not flow well with other motions. I actually liked the dribbling more, seemed like it had been harder to junk 1 move together a bundle and simpler to string different moves more smoothly, I think as we get more accustomed to the dribbling it might be a lot better than 2k20. I actually liked the dribbling longer, seemed like it was harder to junk 1 move together a bunch and simpler to string different moves more easily, I think as we get more used to the dribbling it might be a lot better than 2k20.

The dribbling just feels as though it has a minimal skill gap, and all the greater skilled motions (18 half spin, walkback combos, etc) all seem clunky and uncomfortable. Like in 19 or 17 that the maximum skill moves , and it felt as though you had complete control over your own player. The simple fact that they made the stop a move from flicking up on the right stick into tapping LT made me delete the demo real quick, idky they fucking change shit every year for no reason it's so fucking annoying to learn standard shit again since they transfer it about for no reason. What do you want realistic dribbling or halfway in which you almost have to do nothing to pull off moves?

What? Realistic dribbling is really simple. I heard all of the realistic moves in 20 the first couple of days the match dropped. The skilled shit like the 18 half spin took way longer. Dribbling in 17, 19, and 16 took skill. It was not realistic. It created a massive skill gap and was fun as fuck though.

You can't possess a substantial skill difference with sizeups a flick of the pole that the match is going to do for you. Its fun as it's easy to use and easy to chain. Realistic dribbling is the way it needs to go for a legitimate ability cap to come. Just like in real life the game needs to Cheap NBA 2K21 MT Coins be able to divide the Kyrie's from the Pat Bevs in relation to hitting that it has yet to do other than just locking out animations for low ball control and just making high ball control just have faster dribbling.

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