That's preferable to do; games-as-a-service

That's preferable to do; games-as-a-service

According to Rudi, developer Psyonix is treating Rocket League like a platform, and is opting to pour resources into new content to grow said platform rather than jumping to a sequel. Where many games chased annualization in the past, more and more are starting to take the platform route, fueled by the games-as-a-service business model, which Rocket League has adopted since its unexpected success.

"That's preferable to do; games-as-a-service," Rudi said in an interview with GameSpot. "The most valuable thing in our game is our fans. A lot of the stuff we do is focused on keeping them with us. Keeping them interested and all hyped up about our game. We want to provide a really good experience [for players] to have fun with for years to come."

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