For me it's not even that, it's the second onwards profiles have restricted skills.

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I am new for this, but I'm not really understanding the Animal Crossing New Horizons Items hype. The development is slow and it seems like the main mechanisms are"collect these items, sell some, wait till it is possible to collect more items." Am I overlooking something, or doing something incorrect? I have paid two loans off so far, implanted my cash like 5 times. Just One shrub has given me cash back though

First week kinda sucks if you aren't utilized this kind of game because they dripfeed mechanics and items. After that you kinda find your own fun.

There is no correct way for more The amount of bells buried Doesn't affect the likelihood like it in sooner games

Example: Plant 20k You have a 30% chance of getting 60k from the tree or a 70% chance of getting 30k

Nogami theorized that New Horizon's lesser than anticipated youth demographic could be since New Horizons hasn't yet been available during crucial holiday periods.

"Since it has not been a year since it premiered, it hasn't been possible for most children to purchase it, but for now it is a game with a user group that is probably different from your own expectations," he explained.

Nogami speculated that New Horizon's lesser than anticipated youth demographic could be since New Horizons hasn't yet been accessible during key holiday periods.

"Since it hasn't been a year since it premiered, it has not been possible for many children to purchase it, but for the moment it's a game with a consumer group that is likely different from the expectations," he explained.

I'll go a little off here, and wonder if that drove them for a major loop. Children (can be) more adapting and they surely have a much smaller voice when it comes to feedback.

Fundamentally, will they try to appease their elderly audience (who showed up in droves) or even try to change to game to make it less appealing to adults and more (or just ) attractive to kids?

For me it's not even that, it's the second onwards profiles have restricted skills. This fuckin blows and stop me from becoming the game. Otherwise I would've loved to share an island with my little sister.

It is not perfect, but it actually doesn't hamstring you like you think/people say.

Personally, I love sharing the island with my spouse and daughter. I certainly understand wanting one yourself as well. As always, more options and flexibility are always better.

Yeah, if the two players were equal owners and could"progress" the island equally, it'd be OK. I've got it and my daughter would be your island proprietor so there is nothing I can do unless she goes and does the Cheap Animal Crossing Items quests. It is pretty stupid how they have it all setup.

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