New spells: This is simple, either a new rune above blood dropped

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Then you ask what's happening. He states,"exactly what!? Have you been living in isolation for the past 1000 decades?" . You can not do anything but agree he sighs and explains that after Arrav gave the sheild into a stranger thinking the RS gold war was won, more zombies came out of the ground. They took over varrock. So you say to yourself you have to return and give back the sheild. You return to where Draynor was and go back in time once more.

Then, more zombies come from the ground. This is exactly what the guy was discussing. The second wave. You fight to get through them and give the sheild into arrav. Then,the evil king comes and Arrav sacrifices himself for the city. Then after a thank you by the locals, you head back to the current. Draynor is back however, varrock remains overrun with zombies. You head in to town and tell the townsfolk to make a stand alone and that you fought alongside the mighty Arrav so they should respect you. They come out and retake the town back. Then it shows a video of this scientist destroying the time machine. Then thats the ending! A couple of issues I've noticed... Magic, face it everyone loves lobbing a fire ball with an enemy. It's a fact of life that humankind fears and loves magical. Magic is generally envisioned as the most powerful thing ever in fairy tales and fantasy movies; it is the strongest battle form in many MMORPG.

If magic was fact which will hurt , a huge ball of fire hitting you in the face or a arrow? YET WHY ARE MAGES THE WEAKEST IN RS? Runescape makes magical the sublet type of battle, freezing enemies and then hammering them, against warriors this can let us win conflicts, but archers, we are constantly turned into pincushions. We've got splitbark, that won't stop descent of dragons, which will not prevent a bolt breathing fire ; it won't ever stop a blue bow which prices less than 1k! This is my proposal on magical...

The solutions. RS has a number of options that could be utilized, heres what I can see. NOTE: Magic isn't just a combat skill, but it still deserves to be a powerful force. This is a solution, but an extremely hard and will get shouted at one, I'm saying it for arguments sake. Clearly this would not be liked, does not make sense so I am ignoring this.

New spells: This is simple, either a new rune above blood dropped only by slayer monsters. Magics very own abby whip or black bow. If this could hit 40s individuals would use it. Another one I thought would be fine is a spell which uses all four ancients at the same time. It might need balancing but could do the job. If you guys like this I will detail this one. Subtly alter ancients: This is easy, alter ancients a little. This is a simple one to alter the mages battle magical. The changes would be simple, adding to ancients.

The Elite Explorer Quest. Prerequisites: Quests: The Fremennik Trials, The Fremennik Isles, Desert Treasure, Tourist Trap, Monkey Madness, Cold War, Heroes' Quest, In Search of Myreque, Priest in Peril, The Giant Dwarf, The OSRS buy gold Grand Tree, Troll Stronghold, Lunar Diplomacy, Swan Song Skills: 55 Herblore, 45 Strike, 40 Defence, 65 Range, 77 Magic, 5 Fletching, 55 Agility. Other: Ability to conquer a level-210 King Black Demon.

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