With that said, Rocket League is, perhaps

With that said, Rocket League is, perhaps

Rocket League on the Nintendo Switch is an excellent port of tI had a conversation with a friend the other day due to this entire hubbub about EA’s decisions with Star Wars: Battlefront II. My friend is in with the crowd that the only microtransactions done right are the ones that don’t exist. I think that microtransactions are fine as long as they’re implemented reasonably and have no bearing on your actual performance in a game. With that said, Rocket League is, perhaps, one of the few paid games that do it right, especially since they’ve added player trading in the game.

Some folks might find it a predatory practice to put microtransactions in an already paid game, implying that the companies that make said games are just hungry for your money. While that might be true in the case of EA, I’m inclined to disagree on the side of Psyonix and Rocket League. As a mere $20 game, Rocket League has been able to provide most, if not all, of its updates for free and in a steady, continuous stream. However, the money that Pysonix made from the folks that initially bought the game would run out eventually, adding to the fact that they still have employees to pay.

However, there are lots of video games on the Internet. Why not choose any other video game but Buy Rocket League Items. It indeed has a reason. First of all, Rocket League is very simple to start. Considering the high demand of Rocket League Items, lots of online game resource stores swarm into the market, making it a little difficult for players to choose.

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