Over on the Rocket League web page, Psyonix stated that "4K Resolution (checkerboard)" at 60fps with HDR become to Rocket League Item Prices be had at release with the PS5, at the same time as 4K 60fps with HDR was to be had at launch for the Xbox Series X. However, each the Xbox Series X and Xbox Series S have been indexed as receiving a "Video Quality" putting in a following replace, which might let gamers pick out Quality or Performance, with the choice to have the sport run at 120fps with HDR. This wasn't listed for the PS5, and Psyonix has now defined why.
Speaking to Eurogamer, Psyonix said, "our crew's important focus this year become our recent unfastened to play transition and updating important functions like our Tournaments device... Due to this we needed to make difficult choices on what else we should attain. Enabling 120hz on Xbox Series Xhowever enabling it on PS5 requires a full native port due to how backwards compatibility is implemented at the console, and lamentably wasn't feasible due to our cognizance some other place."
Digital Foundry leader Richard Leadbetter additionally spoke to Eurogamer to add that "right now, Sony limits 120Hz aid to lolga.com video games in particular designed for PS5, meaning that 'more suitable' PS4 video games like Rocket League and Warzone can't faucet into the feature... Theoretically it ought to be viable for Sony to adjust this (PSVR video games can run at 1080p decision at as much as 120Hz) however it will require a honest degree of work... It actually does look like the ball is in Sony's court in this one."