New World developers say that the player’s journey into more difficult content is beneficial

New World developers say that the player’s journey into more difficult content is beneficial

Some time ago, New World carried out the 1.1 update, introducing new weapons, enemy types, and various other systems for MMORPG. However, shortly after it went live, fans began to report the final adjustment changes that seemed to have also been added, and some worried that it would increase the training of single players and make things more difficult.

In response to these issues, Amazon Games has published a new development blog that provides some background information on the final changes to the game launched. Developer Berserker Mike explained on the New World Coins game forum that their goal is to allow players to travel to various areas to make materials and equipment. But with new equipment, they hope that players can accept the challenge.

New World Coins

The developers stated that their vision for the endgame is multifaceted, including outpost raids and wars, invasions and arenas, more than 60 corruption and destruction, more than 60 elite POIs and named creatures, and expeditions, and there will be more in the future. He explained that the team’s desire is to encourage players to participate in various activities.

For those who are a bit frustrated with the recent endgame changes, the good news is that the developers are "actively researching" the balance of endgame activities and rewards, so players may soon see things adjust again. For example, the Amazon New World Coins team is monitoring the creation and use of spheres during the expedition.

The developer added that the team is currently investigating the issue of elite boxes and their drop rates, so the player's journey into more difficult content is beneficial. During the game, if the player feels annoyed by the lack of New World Coins, they can go to NewWorldCoins for help, they have very cheap New World Gold, and it is 100% safe.