I started playing RS a month before RS2 was announced officially

I started playing RS a month before RS2 was announced officially

Disadvantages----Takes extremely long to OSRS Gold drops such as a sigil from corp or torva armour from nex and can get frustrating but the effort is well worth it. It is not common to see many drops until you get more requirements like extremes, turmoil, and chaotic weapons to be able to get into great teams. Talk about the disadvantages and advantages of bossing.

I am at level at 129. I started playing RS a month before RS2 was announced officially. It was simple for me to find the timing (or days) to play RS since I was in middle school. I'm referring to the fact that I was a normal kid with excellent academics. I also did regular sports. However, when you're young there are only so many things you can accomplish. In reality I was the very first person to get DSL in my region back then (I still have it fuuuu.png), so why not try my luck? God knows how much I learned about computers from that game.

But I'm here not to spout nostalgia over you. RS has released a variety of major updates in the past year. They include chaos weapons, godwars. Nex. corp, and chaos. I don't mind the requirements, there are several other games I'm not playing but if I had time to play more I'm sure I'd definitely have them.

The community has experienced the biggest modifications in RuneScape. Over the past three years since PKing was removed, the majority of the older players that were members of large clans have simply grown up. There is no way back. The new generation of players are now here and there's no way back. PVP has been an absolute nightmare for me.

PVP has been reduced to a series of insults about x, followed by an excuse for x. It can be hard to find decent PVM teams that don't have LS masses for me because I don't play frequently enough to be an unruly weapon or have the extra 160 million to purchase chaos.

I don't intend to hurt anyone. I'm just being a woman over it. However, I'm of the opinion that over the last 3-4 years people have gotten so much more committed to runningescape and some even to the point of being a bit extreme. I don't hold anything against anyone because I've played longer, hell I've had a few pretty chilled 09ers.

However, it is strange that my boss's ability to buy multiple levels for over 100 million dollars is becoming an absolute requirement. Although magning DKs with firebolt was once considered normal but now it's ridiculous. My level of play has been for only 1/4 of the time that I have and they are really into runescape. I'm not a fan of being that random player who you would see saying stuff such as "wow 99 mage you have no life." But, the situation has taken on a seriousness that is beyond me. I hope that people can see the ramifications I'm coming from here.

I was thinking about minigames currently located in the wilderness that will soon be relocated to a "Gamer's Grotto" north of Falador. However I find the general idea to be terrible. Instead of making sure that minigames are played in the right places according to their origins, they'll be assembled in an unimaginative place.

Anyway I decided to take a examine the minigames which were discovered in the wild. -Clan Wars. Most of these minigames seem to be strongly "wild-centered", which means that they are not logical if placed elsewhere.

Because it is situated in the north The Mage Arena can be dangerous and you may get attacked. Additionally, you cannot fight with the same gear in the event you are attacked. Stolen Creation is a camp dedicated to the worship of and reincarnation by ghosts who haunt the godwars battlefields. The fist is guthix, an ancient battle site that is guarded and maintained by the Druids of Guthix, is where many warriors gather to fight each day, and to gain the arena's's's's's's's.

I understand that activities 2 3 on the list will stay as is, but also realize that Clan Wars does not necessarily have to be wilderness focused-the ability to fight against one another for the purpose of training could easily be relocated to, say the famous Al Kharid duel arena. It is possible to have the mages create some interdimensional portals using the same magic that created POHs (yes, there is an explanation! ), and it is a great idea.

The possibility of stealing the creation could be possible given that the revenants have now been confined to a cave. I believe the central location of the mystic's retreat is the best.

Why is Fist of Guthix required to go? It's located in low-level wilderness. You don't have to carry anything. Teleporting is an option to players. There is a chance that you will get killed, but it will not cost you any money. Personally, I wouldn't have a problem with it.

I was interested to know whether Sir Amik Varze really is a knight. I'm aware that the White Knights (By Guthix I would prefer a different name, similar to the one that the Kinshra have) are an organisation that is both military and political, but in feudal society (yes I know that RuneScape pays no heed whatsoever to the way the country was run, or even the the size of the territory for that matter... the world is way too small) Knights are in the middle, while a king is at the top, only beaten by an emperor.

Amik would have a peerage in the event that he was the head of the King's horse. Burthorpe could then be considered a principality. But, I believe the principality is vast and Burthorpe is just its capital.

The Kinshra were exiled from Falador and also from the mountains (I'm pretending that there is an area of mountains that separates Asgarnia from Misthalin from Wilderness... it seems strange to have one mountain by itself) Therefore, I'm guessing that Daquarius is the leader of the Kinshra becomes a marquis.

This makes sense, as Sir Amik is an Lord. Also what is the reason Sir Amik merely a knight compared to Daquarius, a Lord? What do you think? Can a knight be allowed to run the kingdom as a ruler? Sorry for the unrelated bits. I simply copied and pasted it from a RSOF posting.

The grave issue isn't clear for me. For those who don’t know, it's an assumption that gravestones won’t be blessed and people will steal you loot. I can't believe it was true prior to 2007. There was no grace period of six minutes to collect your items.

One argument is that new bosses require graves. Really? Tormented Demons are the new boss that was launched in 2008, as far as I'm aware and even when duo me and my partner do bless (well he blesses me and he's yet to die :D ) I can always return in three minutes. So the whole grave stone bless arguement holds nothing here and it doesn't matter whether your grave is blessed or not, you can still get back.

Corpreal Beast has, however, been designed to not utilize gravestone mechanics. I'm sure Jagex took a look at this and was ashamed of the care bear bosses who were hesitant to take risks and created the decision to not use gravestones. So you have 2 minutes to get back to your belongings, and there's no reason why you shouldn't stay before it becomes the stuff of the public.

Finally Nex, I have yet to take on her, so forgive me if I'm wrong. But the fact that most people believe Jagex to have been developing this update for quite some time, you'd be fair to argue that Nex would have been created to incorporate these features. While a blessing might help you return to your grave, it is my opinion that this should be a an integral part of the Nex's concept.

The other bosses were designed to be used with no gravestones. A grave without bless allows you to reclaim items from Bandos, KBD, Chaos Ele, Mole and apparently Zammy. DKs are, Arma, Sara and Sara are located on graves with bless

Graves can RuneScape 2007 Gold significantly lower the chance of RS. While we are aware that not everyone will bless your grave to take part in your fury, it is normal. Penis is not the word used to describe them. This is the way that the RS death penalty operates and has been altered due to graves.

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